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The Universal Action System

The Universal Action System

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Devlog

  • Custom Dice Roller!
    November 26, 2023 by MrMattDollar#Devlog, #Tool
    As good as it is to roll lots of dice, when learning the game it would be helpful to have a quick and easy way to roll dice and generate the results automatically. Given that UAS has a ... unique ... Continue reading
  • Helpful Actions
    November 26, 2023 by MrMattDollar#Devlog
    Something that came up in the first brief playtest of the system is the idea of Helpful Actions. In short, an action that someone can do in preparation for a follow-up action, or an action someone els... Continue reading
  • The Character Sheet
    November 07, 2023 by MrMattDollar#Game Design
    In this the last of three retroactive designing the game dev logs I wanted to share the decision-making and process that led to this game having something resembling a traditional Character Sheet incl... Continue reading
  • The Dice & The Difficulty
    November 07, 2023 by MrMattDollar#Game Design
    Early in the design process, I explored multiple possible dice resolution mechanics before landing on the current (v1.4) ruleset that I like to call the RISK! Method. Detailed below are the main dice... Continue reading
  • The Original Draft
    November 07, 2023 by MrMattDollar#Game Design
    Below is the very first version of these rules brainstormed in a Google Doc. The idea for this system came as a direct response to having played the Genesys Roleplaying System by Fantasy Flight. I nev... Continue reading
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